OBSERVATORY UI DEMO PACK
Six prepared sound-design examples for the Wubble game UI article.

Audio: stereo WAV, 44,100 Hz, 16-bit PCM. These are conversions of the
article preview edits; converting MP3 to WAV does not restore source detail.
See cue-sheet.csv for actual durations, filenames and event mapping.

Provenance: navigation, inventory and reward reuse edited Wubble Game Dev
demo assets. Confirm/cancel add locally synthesized bell tones to that
navigation contact; unavailable uses two lower, filtered contacts.
These are locally prepared demonstrations, not live Wubble generations or
a recording of an authenticated Wubble conversation.

Use: audition the files and test the event mapping in your own project.
This download does not grant additional game-distribution, redistribution,
resale or exclusive-ownership rights. Applicable Wubble terms and license:
https://wubble.ai/docs/legal/terms
https://wubble.ai/docs/legal/license
Confirm coverage for your intended release before shipping.

Import: assign navigation, confirm, cancel and unavailable to routine UI
events. Keep reward on its own source so navigation does not interrupt it.
Keep visual feedback and a mute option. Test in the actual engine; this
archive is audio and a cue sheet, not a tested Unity package.
